devream — solo developer, Spain, 22.
I'm a game programmer with an obsession for solving hard problems and making games as appealing and fun as possible. I believe every game should be built for total interaction, making the experience feel fluid and satisfying. To me, fun is in the details, and I take a lot of pride in my attention to them.
I move across genres on purpose — roguelikes, 3D games, whatever's next. Every project is chosen to force me to learn something I don't already know. I've loved videogames since I was 6, and started developing them at 17. I know I've got a lot to learn and I'm just glad to be able to show my work and improve!
Right now the genre-hopping is deliberate — it's how I figure out what I'm actually best at. That won't last forever. A few years from now, if things go the way I want, I'll have landed on the genre I want to be known for and I'll have a small studio built around it.
I hope you enjoy playing my games and feel free to contact me or give any feedback!